[Bf-committers] Re: crashes reports in Blender 2.42 blenderplayer.exe

Kent Mein mein at cs.umn.edu
Wed Jul 19 14:39:01 CEST 2006


In reply to erwin at erwincoumans.com (erwin at erwincoumans.com):

> 
> There are some useful bug fixes made between RC3 and release which would be 
> good to include. Can we rebuild the gameplayer.exe and check if it still 
> crashes? 
> 
> Erwin 
> 
It's still crashing for me.  I'll try and look into it a bit,
here is my backtrace under linux:

(gdb) bt
#0  0x00000000 in ?? ()
#1  0x082baf4c in bgl::InitExtensions ()
#2  0x0810f2ca in GPG_Application::initEngine ()
#3  0x0810fd1c in GPG_Application::startWindow ()
#4  0x0810e54a in main ()
(gdb) 

In blender loading the same file here is the backtrace:
(gdb) bt
#0  0x00000000 in ?? ()
#1  0x085a843c in bgl::InitExtensions () at stl_iterator.h:759
#2  0x084ce9a1 in StartKetsjiShell () at stl_iterator.h:759
#3  0x082071bc in start_game ()
#4  0x082078c2 in winqreadview3dspace ()
#5  0x0820c6cf in scrarea_do_winhandle ()
#6  0x08187040 in screenmain ()
#7  0x08150626 in main ()


Kent


More information about the Bf-committers mailing list