[Bf-committers] compiling ffmpeg support on linux

Austin Benesh bfdeveloper at gmail.com
Wed Jul 12 22:11:39 CEST 2006


Yes, you need to download ffmpeg source and build & install it to /usr.
 
- Austin

Joe Eagar wrote:
> Johan Meskens CS3 jmcs3 wrote:
>> hi
>> how does one compile the new ffmpeg support ?
>>
>> there is more to it than setting the flag to 'true'
>>
>> # enable ffmpeg  support
>> WITH_BF_FFMPEG = 'false' # -DWITH_FFMPEG
>> BF_FFMPEG = '/usr'
>> BF_FFMPEG_INC = '${BF_FFMPEG}/include'
>> BF_FFMPEG_LIBPATH='$(BF_FFMPEG)/lib'
>> BF_FFMPEG_LIB = 'avformat avcodec avutil'
>>
>> does one need a ffmpeg installation in '/usr' ?
>> i thought it was a "local" version within blender ?
>>
>> thanks
>> kind regards
>> jmcs3
> export WITH_FFMPEG='true' for make.
>
> For scons/mingw, in you user-config.py put WITH_BF_FFMPEG="true".  I 
> believe this should work with linux and mingw.  I'm not sure though; I 
> don't know if my ffmpeg support for mingw patch was ever committed
>
> Joe
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at projects.blender.org
> http://projects.blender.org/mailman/listinfo/bf-committers
>



More information about the Bf-committers mailing list