[Bf-committers] Re: [PATCH] archimap.py: pack all selected objects on *one* texture

Melchior FRANZ mfranz at aon.at
Wed Jul 12 13:11:03 CEST 2006


* Campbell Barton -- Wednesday 12 July 2006 12:58:
> Your right, its looses objects unique transformations,
> for a helecopter this would be useful, ok will definetly add after 
> release! ;)

Thanks. :-)  I can still provide a patch with this configurable, if you
like. But then again, you'll probably work on that script anyway, and it's
easy enough to do.

BTW: it's about this thingy here, a Bo105CBS for http://www.flightgear.org/:

  http://www.flightgear.org/Gallery-v0.9.10/Link/winter-clouds-bo105.html

still untextured after years, because Blender just wasn't prepared for the
job. (The decal symbol is on a separate object. :-)

m.


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