[Bf-committers] Re: [PATCH] archimap.py: pack all selected objects
on *one* texture
Melchior FRANZ
mfranz at aon.at
Wed Jul 12 13:11:03 CEST 2006
* Campbell Barton -- Wednesday 12 July 2006 12:58:
> Your right, its looses objects unique transformations,
> for a helecopter this would be useful, ok will definetly add after
> release! ;)
Thanks. :-) I can still provide a patch with this configurable, if you
like. But then again, you'll probably work on that script anyway, and it's
easy enough to do.
BTW: it's about this thingy here, a Bo105CBS for http://www.flightgear.org/:
http://www.flightgear.org/Gallery-v0.9.10/Link/winter-clouds-bo105.html
still untextured after years, because Blender just wasn't prepared for the
job. (The decal symbol is on a separate object. :-)
m.
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