[Bf-committers] [PATCH] uv_export.py: export all selected objects to *one* texture file

Melchior FRANZ mfranz at aon.at
Wed Jul 12 10:53:06 CEST 2006


Hi,

currently, the uv-exporter exports each of the selected objects
on a separate texture file. My phantasy is too limited to imagine
in which cases this might be useful. :-}  ... The attached patch
modifies uv_export.py to draw the unwrapped mesh outlines of all
selected objects on just one *.tga texture. With this and the
archimap patch, one can now finally:

  * select all objects that should go on a texture
  * unwrap all of them onto one square
  * export all of them to one texture file

m.  :-)
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