[Bf-committers] [PATCH] archimap.py: pack all selected objects on *one* texture

Melchior FRANZ mfranz at aon.at
Wed Jul 12 10:53:00 CEST 2006


Hi,

currently, the archimap unwrapper packs each of the selected objects
on a separate texture square. My phantasy is too limited to imagine
in which cases this might be useful. :-}  What I (and several other
people) really, really need is the ability to pack all selected objects
on the *same* texture square. The attached patch modifies archimap.py
to achieve that. It's quite simple: don't call packLinkedUvs() once
per object, but collect all object data and call it only once per
script run.

m.
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