[Bf-committers] Game engine crashes in Linux

Shaul Kedem shaul.kedem at gmail.com
Thu Jul 6 19:31:49 CEST 2006


Hmm.. using a bit of an older version (RC2+) it doesn't crash here.. I'll
check current CVS

On 7/6/06, Ton Roosendaal <ton at blender.org> wrote:
>
> Hi,
>
> Several different users report a crash in the code that detects opengl
> options:
>
> ....
> Detected GL_ARB_texture_env_combine
> Detected GL_ARB_texture_cube_map
> Segmentation fault
>
> It is in:
> Rasterizer/RAS_OpenGLRasterizer/RAS_GLExtensionManager.cpp
>
> Who here can redo this crash for a decent stacktrace or even a solution?
>
> Tracker:
> http://projects.blender.org/tracker/index.php?
> func=detail&aid=4621&group_id=9&atid=125
>
>
> -Ton-
>
> ------------------------------------------------------------------------
> --
> Ton Roosendaal  Blender Foundation ton at blender.org
> http://www.blender.org
>
> _______________________________________________
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> Bf-committers at projects.blender.org
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>
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