[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/gameengine/GamePlayer/common load.blend

Erwin Coumans erwin at erwincoumans.com
Thu Jul 6 11:27:08 CEST 2006


> Does that mean we will have a working Webplayer in near future?

http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=406

> Should we start a loading screen contest ;-)?
The loading screen .blend requires handling of some messages I suppose.
It has been so many years ago, wonder if someone still remembers ;-)
Erwin




----- Original Message ----- 
From: "Carsten Wartmann" <carsten.wartmann at imago-viva.de>
To: <bf-committers at blender.org>
Sent: Thursday, July 06, 2006 2:15 AM
Subject: [Bf-committers] Re: [Bf-blender-cvs] CVS commit: 
blender/source/gameengine/GamePlayer/common load.blend


> Erwin Coumans schrieb:
>> erwin (Erwin Coumans) 2006/07/06 09:58:07 CEST
>>
>>   Modified files:
>>     blender/source/gameengine/GamePlayer/ActiveX BlenderPlayer.aps 
>> BlenderPlayer.rc BlenderPlayerCtl.cpp resource.h 
>> blender/source/gameengine/GamePlayer/common load.blend 
>> blender/source/gameengine/GamePlayer/ghost GPG_Application.cpp 
>> blender/source/gameengine/Ketsji KX_PythonInit.cpp Log:
>>   some minor webplugin changes, new loading .blend, upgraded version to 
>> 2.42,  enabled PhysicsConstraints module within sandbox.
>
>
> Carsten
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