[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/gameengine/GamePlayer/common load.blend
Erwin Coumans
erwin at erwincoumans.com
Thu Jul 6 11:27:08 CEST 2006
> Does that mean we will have a working Webplayer in near future?
http://www.continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=406
> Should we start a loading screen contest ;-)?
The loading screen .blend requires handling of some messages I suppose.
It has been so many years ago, wonder if someone still remembers ;-)
Erwin
----- Original Message -----
From: "Carsten Wartmann" <carsten.wartmann at imago-viva.de>
To: <bf-committers at blender.org>
Sent: Thursday, July 06, 2006 2:15 AM
Subject: [Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/gameengine/GamePlayer/common load.blend
> Erwin Coumans schrieb:
>> erwin (Erwin Coumans) 2006/07/06 09:58:07 CEST
>>
>> Modified files:
>> blender/source/gameengine/GamePlayer/ActiveX BlenderPlayer.aps
>> BlenderPlayer.rc BlenderPlayerCtl.cpp resource.h
>> blender/source/gameengine/GamePlayer/common load.blend
>> blender/source/gameengine/GamePlayer/ghost GPG_Application.cpp
>> blender/source/gameengine/Ketsji KX_PythonInit.cpp Log:
>> some minor webplugin changes, new loading .blend, upgraded version to
>> 2.42, enabled PhysicsConstraints module within sandbox.
>
>
> Carsten
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