[Bf-committers] Release 2.41 AHOY!
Jean-Luc Peurière
jlp at nerim.net
Tue Jan 24 19:36:55 CET 2006
Le 24 janv. 06 à 11:40, Nathan Letwory a écrit :
>>>> Have builds for x86_64, but two 2.25 GE files don't work the same:
>>>> eat_snow.blend: game plays but player can only be moved
>>>> RvoFighter-24.blend: does not show instuction or "Fight/Victoly"
>>> screens
>>>>
>>>> Anyone else seeing this?
>>>
>>> Confirmed on standard x86
>>
>> Sorry, I was doing a few more regression tests before I threw in the
>> towel for the day and noticed that if you run Ballcoaster and esc
>> out of
>> it the second time you run it you'll get a segfault. This only
>> appears
>> to happen if you run ballcoaster _twice_ and seems to fail in
>> about 5-10
>> seconds afterwards.
>>
>> Can anyone else confirm on another platform?
>
> The Ballercoaster-crash is repeatable with the release build from
> DJCapelis. For comparison, my own build doesn't have this problem. N
> restarts work fine (where N > 10). I noticed that the release build
> gives
> me fnctl errors, whereas my own build doesn't.
>
No crash here but sound stop working after N restart
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