[Bf-committers] Release 2.41 AHOY!

Jean-Luc Peurière jlp at nerim.net
Tue Jan 24 19:36:55 CET 2006

Le 24 janv. 06 à 11:40, Nathan Letwory a écrit :

>>>> Have builds for x86_64, but two 2.25 GE files don't work the same:
>>>> eat_snow.blend: game plays but player can only be moved
>>>> RvoFighter-24.blend: does not show instuction or "Fight/Victoly"
>>> screens
>>>> Anyone else seeing this?
>>> Confirmed on standard x86
>> Sorry, I was doing a few more regression tests before I threw in the
>> towel for the day and noticed that if you run Ballcoaster and esc  
>> out of
>> it the second time you run it you'll get a segfault.  This only  
>> appears
>> to happen if you run ballcoaster _twice_ and seems to fail in  
>> about 5-10
>> seconds afterwards.
>> Can anyone else confirm on another platform?
> The Ballercoaster-crash is repeatable with the release build from
> DJCapelis. For comparison, my own build doesn't have this problem. N
> restarts work fine (where N > 10). I noticed that the release build  
> gives
> me fnctl errors, whereas my own build doesn't.
No crash here but sound stop working after N restart

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