[Bf-committers] Release 2.41 AHOY!

D.J. Capelis djcapelis at gmail.com
Tue Jan 24 09:58:14 CET 2006


On Tue, 2006-01-24 at 00:37 -0800, D.J. Capelis wrote:
> On Mon, 2006-01-23 at 16:20 -0800, Ken Hughes wrote:
> > Ton Roosendaal wrote:
> > > Hi all,
> > > 
> > > Let's give it a try... freeze cvs completely, and enable our release  
> > > builders to make the binaries!
> > > 
> > > As usual, just notify me or Kent or Nathan, we can put it on the d/l  
> > > server.
> > > We try to get this out tomorrow euro daytime... :)
> > 
> > Have builds for x86_64, but two 2.25 GE files don't work the same:
> > eat_snow.blend: game plays but player can only be moved
> > RvoFighter-24.blend: does not show instuction or "Fight/Victoly" screens
> > 
> > Anyone else seeing this?
> 
> Confirmed on standard x86

Sorry, I was doing a few more regression tests before I threw in the
towel for the day and noticed that if you run Ballcoaster and esc out of
it the second time you run it you'll get a segfault.  This only appears
to happen if you run ballcoaster _twice_ and seems to fail in about 5-10
seconds afterwards.

Can anyone else confirm on another platform?

> 
> > 
> > Ken
> > _______________________________________________
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> > Bf-committers at projects.blender.org
> > http://projects.blender.org/mailman/listinfo/bf-committers
> > 
> 
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