[Bf-committers] Release 2.41 AHOY!
D.J. Capelis
djcapelis at gmail.com
Tue Jan 24 09:58:14 CET 2006
On Tue, 2006-01-24 at 00:37 -0800, D.J. Capelis wrote:
> On Mon, 2006-01-23 at 16:20 -0800, Ken Hughes wrote:
> > Ton Roosendaal wrote:
> > > Hi all,
> > >
> > > Let's give it a try... freeze cvs completely, and enable our release
> > > builders to make the binaries!
> > >
> > > As usual, just notify me or Kent or Nathan, we can put it on the d/l
> > > server.
> > > We try to get this out tomorrow euro daytime... :)
> >
> > Have builds for x86_64, but two 2.25 GE files don't work the same:
> > eat_snow.blend: game plays but player can only be moved
> > RvoFighter-24.blend: does not show instuction or "Fight/Victoly" screens
> >
> > Anyone else seeing this?
>
> Confirmed on standard x86
Sorry, I was doing a few more regression tests before I threw in the
towel for the day and noticed that if you run Ballcoaster and esc out of
it the second time you run it you'll get a segfault. This only appears
to happen if you run ballcoaster _twice_ and seems to fail in about 5-10
seconds afterwards.
Can anyone else confirm on another platform?
>
> >
> > Ken
> > _______________________________________________
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> >
>
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