[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source Makefile nan_compile.mk blender/source/blender Makefile SConscript blender/source/blender/blenkernel BKE_bad_level_calls.h BKE_colortools.h BKE_global.h BKE_image.h BKE_material.h BKE_node.h BKE_object.

trip somewhere trip0o at gmail.com
Tue Jan 24 04:44:12 CET 2006

great as always dude.
One comment, is it to late to add or change the behaviour of the
preview window?
It is great to have it auto render but it kinda misses the use if you
still have to wait till it tile renders from the bottom up. Instead a
full image as a pass like a pixelated image coming into focus with
each pass would be of great faster use when checking lighting on a
whole scene and adjusting lights, or even a fast AO test pass to see
if the objects in question are to bright, or shadows being cast,,,

I think that explains it as best as I can think of

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