[Bf-committers] Blender 2.41 release request + GLSL splash screen

Erwin Coumans erwin at erwincoumans.com
Sun Jan 15 21:37:41 CET 2006

mmm, apparently blendo is not allowed in the splash.
So the word 'GLSL' and some small snippet from the new graphics features ( 
http://www.continuousphysics.com/ftp/pub/test/blender/features2.41.jpg ) 
inserted in the current splash would be nice.


----- Original Message ----- 
From: "Erwin Coumans" <erwin at erwincoumans.com>
To: "bf-blender developers" <bf-committers at projects.blender.org>
Sent: Sunday, January 15, 2006 12:29 PM
Subject: [Bf-committers] Blender 2.41 release request + GLSL splash screen

> Hi,
> I'm happy to release Blender 2.41 with the current state of game engine 
> features.
> Please fire up the engines, buildsystem etc.
> Splashscreen: My suggestion is to use the current splashscreen with a 
> small game engine touch: GLSL + the orange toon-shader Blender Man from 
> here:http://www.continuousphysics.com/ftp/pub/test/blender/features2.41.jpg
> Thanks,
> Erwin
> PS: GLSL is the OpenGL shader language extensions.
> LukeP is still finishing up some last OSX extension problems, but I got 
> the impression from him it can be finished soon.
> If not, we can still release OSX version without the latest OpenGL ARB 
> extensions...
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