[Bf-committers] Re: 2.41 testbuilds? OSX help?

Erwin Coumans erwin at erwincoumans.com
Sun Jan 15 20:09:56 CET 2006


please do an update, I expected such a problem and fixed it in advance ;-)
Erwin

----- Original Message ----- 
From: "Stealth Apprentice" <stealthapprentice at yahoo.com>
To: "bf-blender developers" <bf-committers at projects.blender.org>
Sent: Sunday, January 15, 2006 10:52 AM
Subject: Re: [Bf-committers] Re: 2.41 testbuilds? OSX help?


> WinXP, Athlon, Radeon X700, VSExpress 2005, debug
> build...
>
> Everything works, except for
> shader_armature_demo.blend. (Also, Test.blend, the
> upper right viewport is gray, don't know if that's
> normal.)
>
> shader_armature_demo.blend blows due to incompatible
> operators. (STL throws an exception because of a type
> mismatch in the loop below)... I don't have the big
> checkin from the last 8 hours, perhaps that's
> corrected in that checkin?
>
> // result = true if animation has to be continued,
> false if animation stops
> // maybe there are events for us in the queue !
> if (frame)
> {
> for (vector<CValue*>::iterator i=m_events.end();
> !(i==m_events.begin());)
> {
> i--;
> if ((*i)->GetNumber() == 0.0f)
> bNegativeEvent = true;
> else
> bPositiveEvent= true;
> (*i)->Release();
> m_events.pop_back();
> }
>
> if (bPositiveEvent)
> m_flag |= ACT_FLAG_ACTIVE;
>
> if (bNegativeEvent)
> {
> if (!(m_flag & ACT_FLAG_ACTIVE))
> return false;
> m_flag &= ~ACT_FLAG_ACTIVE;
> }
> }
>
>
> --- Ben <ben at half-dome.net> wrote:
>
>
> ---------------------------------
>
> http://www.continuousphysics.com/ftp/pub/test/blender/blender-241-demos.zip
>
>
> Stealth Apprentice wrote:
> Where is the GE test suite located? I'd like to giveit
> a go.--- Hans Lambermont
> <hans at lambermont.dyndns.org>wrote:
>
> Erwin Coumans wrote:
>
> Can we prepare for testbuilds for 2.41 and see
>
> which platforms need
>
> fixing?
>
> The build of today (15 jan 2006) game engine workswith
> sound onFreeBSD.  This is with openal-20050401 and
> Makefilesbased build system.The blenderplayer also
> works. The browser plugindoes not, but we'repast the
> non-registering bug, it looks now like aplain Mozilla
> vs.OpenGL problem (see my commit earlier).regards,
> Hans Lambermont-- http://hans.dse.nl/   ()
> ASCII-ribbon campaignagainst vCards,
>   /\ HTML-mail and
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