[Bf-committers] Re: Sequencer rewrite,
ffmpeg-read-support (several versions), Mem-Cache Limitor,
HD-Audio-Support, Color-Correction
amd at erwincoumans.com
amd at erwincoumans.com
Sat Jan 7 02:01:24 CET 2006
Hi Tom,
I did a lot of work to get Charlies armature fixed etc. into cvs. Hopefully
the current status works for win32 and linux. I disabled the game engine for
now for non-windows platforms, so people can compile.
I'm curious, is there already a game engine wiki page?
I remember vaguely I once editted the wiki, but now I don't know my
login/pwd. Could you point me to a good location for the game engine on the
blender wiki?
There are a few points that I want to address for the game engine:
- OpenAL -> we need to upgrade to latest version
- multi-texture/Cg/Hsls/realtime shaders -> how does this work under linux
etc. SDL?
- Collada support, who does this, perhaps we can add some physics support
too?
Are we setting up cvs accounts for snail and dreamkatana?
Greets,
Erwin
Tom M writes:
>> Hi,
>> letterrip at gmail.com (2006-01-05 at 2335.45 -1000):
>> > cvs -d:pserver:anonymous at cvs.blender.org:/cvsroot/soc-2005 logout
>>
>> What is the reason for logout?
>
> was copy and pasting from the directions at the wiki...
>
> I personally never do so....
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