[Bf-committers] adventerous artist release

Kent Mein mein at cs.umn.edu
Tue Feb 28 02:57:11 CET 2006

In reply to Tom M (letterrip at gmail.com):

> Is there interest in doing an 'adventerous artist' build say in about two weeks?
> This would consist of having official builds done, and I would do a
> preliminary release notes, and there would be a posting to the front
> page to get more testers than those that hang out at the testing
> builds forum or who make their own builds.  This is basically to get
> some broader testing of the new features - Ton has some full time
> testers of the work he has done :) , however other cool new toys
> probably haven't gotten near as much testing (all of the cool
> additions to the UV tools, python API updates and added scripts, fluid
> simulation, painting tools, mesh tools, etc.).
> Official release probably won't happen till May, but now might be a
> good point to get some feedback and testing.
> LetterRip

I don't mind doing one, I also don't want to sound like a spoil sport.... but,
I'd say we have plenty of feedback.  Just look at how the bug tracker
has exploded...

mein at cs.umn.edu

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