[Bf-committers] Clueless Linux SDL crashing solved :)

Ton Roosendaal ton at blender.org
Sat Feb 25 14:33:28 CET 2006


Well, it's bypassed now. The pthread library appears to be rock-solid  
stable, and isn't really that hard to use either. And it's faster!

It might be well possible that SDL threads were only supported when  
using SDL for the entire application... or so, really got no idea.

Thanks everyone for the help! :)


Ton Roosendaal  Blender Foundation ton at blender.org  

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