[Bf-committers] Re: [Bf-blender-cvs] Mmamp & munmap win32 implementation

Austin Benesh bfdeveloper at gmail.com
Sat Feb 18 20:08:46 CET 2006


Federico Lucignano wrote:
> Hi guys,
> here's an implementation of mmap & munmap for the win32 platform.
>
> Just put an include in mallocn.c on line 44 to make it work.
>
> It compiles and runs good, render + composit tested too.
>
> Hope it can be of any help.
>
> Cheers.
>
> P.S.: I've posted it on the patch tracker too.
>
> Federico "Lox" Lucignano
> federico_lox at yahoo.it
>
> --------------------------------------------
>
> Editore di / Editor of:
> http://www.infosquid.net - InfoSquid: abissi informatici / IT abyss
>
> Collaboratore per / Contributor of:
> http://www.blendernation.com - BlenderNation: notizie fresche su Blender,
> ogni giorno / fresh Blender news, every day
>   
> ------------------------------------------------------------------------
>
> _______________________________________________
> Bf-blender-cvs mailing list
> Bf-blender-cvs at projects.blender.org
> http://projects.blender.org/mailman/listinfo/bf-blender-cvs
>   
This file should really be a source file, like "mman_win.h". And "ifdef 
WIN32" blocks are necessary too. But it looks pretty good to me. ;)


More information about the Bf-committers mailing list