[Bf-committers] Add ShapeKey behaviour oddity

malefico andauer the3d_hut at yahoo.com.ar
Sat Feb 11 18:42:10 CET 2006

Hi !

Currently, when you have a couple of shape keys
defined, if you select one, and press ADD SHAPE in
edit buttons, a new shape key is created that is
exactly the same as the previously selected shape key.

Now, this new shape is assigned to "0.00" influence so
when you try to use it, by assigning a non-zero value
in Action Editor, the shape is extrapolated to an
over-deformed shape.

Workaround is to change min/max settings to -1.0 and
0.0 respectively. In this way, things get back to
normal (or the way it used to be I guess)

Is this the current design behaviour or just a bug ?

Thanks in advance


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