[Bf-committers] Re: [Bf-blender-cvs] CVS
commit: blender/source/blender/imbuf
IMB_imbuf.h blender/source/blender/include
BIF_writeimage.h blender/source/blender/src
header_info.c toets.c writeimage.c
Ed Halley
ed at halley.cc
Sat Feb 11 16:35:45 CET 2006
What are you *expecting* an alpha-zero object to render? The overall
material alpha should be the most opaque part of the object, right?
Then a texture can apply less-opaque areas if desired, but can't make
anything more opaque than the overall material alpha. Unless I'm
missing something...
malefico andauer wrote:
> Looks like this commit made objects with ztransp,
> alpha zero and textures for alpha channel, not to
> render at all :-( (which is OK for zbuffer images but
> not for colour render)
--
[ e d @ h a l l e y . c c ]
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