[Bf-committers] [Bf-python] adding Blender.ReshadeAll method

bmx007 bmx007 at gmail.com
Tue Feb 7 10:18:07 CET 2006


On 2/6/06, Campbell Barton <cbarton at metavr.com> wrote:
> Agree- redraw and reshade are very different things, and should not be
> confused :). Is there a way not to reshade all?

It might be possible to reshade only one object, but more complicated
(when you grab or transform one object, it seems that all objects are
reshaded).

 > why not just
> Window.Reshade()
ReshadeAll should be less confusing.

Everybodie's allright for "Window.ReshadeAll" ?
thx

Max


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