[Bf-committers] [Bf-python] adding Blender.ReshadeAll method

bmx007 bmx007 at gmail.com
Tue Feb 7 10:18:07 CET 2006

On 2/6/06, Campbell Barton <cbarton at metavr.com> wrote:
> Agree- redraw and reshade are very different things, and should not be
> confused :). Is there a way not to reshade all?

It might be possible to reshade only one object, but more complicated
(when you grab or transform one object, it seems that all objects are

 > why not just
> Window.Reshade()
ReshadeAll should be less confusing.

Everybodie's allright for "Window.ReshadeAll" ?


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