[Bf-committers] Re: Levels/histogram trouble, can help someone XD
GSR
gsr.b3d at infernal-iceberg.com
Thu Dec 28 19:28:32 CET 2006
Hi,
psyborgue at mac.com (2006-12-28 at 1132.11 -0500):
> I'm not trying to say you cant implement it with floats, i'm just
> saying the output of such a "levels" node would have to be clipped to
> the 0-1 range (correct?).
Why? Levels is just MinIn goes to MinOut and MaxIn goes to MaxOut,
with Gamma changing the linearity based in redefining what is middle
point of the MinIn and MaxIn. Or maybe I am missing something?
GSR
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