[Bf-committers] Levels/histogram trouble, can help someone XD

trip somewhere trip0o at gmail.com
Thu Dec 28 16:32:35 CET 2006


I know Curves are best thats the point :P a Histogram for them would
be steller. In PS3 and Light Room they have feedback for them.
But what would be even better is realtime feedback of adjustments even
before the mouse is released to calculate.



On 12/28/06, David Millan <david at artresnet.com> wrote:
>
>  I'm sure, real artist use curves, have more posibilities, but curves don't
> show a stadistical image points of image.
>
>  Why not can implement with floats?,Yes it can implement with float. the
> levels only show a stadistical image points with a non floats but we can
> work with floats, only we need show the stadistical with non floats whit
> groups (exactly 255 groups groups of [0,0.0039] [0.004,0.0078].....)
>
>
>
>  Michael Crawford escribió:
> Real artists use "curves". :P
>  I'm assuming "levels" would be impossible to implement in float without
> snipping off the black & white points?
>
>  On Dec 28, 2006, at 8:13 AM, trip somewhere wrote:
>
>
> Hmm but curves in practice also have histograms editing. Just much smoother.
>
>
>  On 12/28/06, Michael Crawford <psyborgue at mac.com> wrote:
>
> I'm an artist,  I think most artists would definitely want the Y
>  (although i suggest you call it something like "Luma").
>
>  On Dec 28, 2006, at 3:35 AM, David Millan wrote:
>
>  > Hi, I find a concept error on my histogram, but, I think can useful
>  > and I want the artist opinion.
>  >
>  > The normal histogram implement a RGB Histogram, R histogram, G
>  > histogram and B histogram but I implement a Y Histogram, R
>  > histogram G histogram and B histogram.
>  >
>  > I want add the RGB histogram too, but I want know if artist want I
>  > quit or no the Y histogram.
>  >
>  > Thanks.
>  >
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