[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/blender/include transform.h
blender/source/blender/src header_view3d.c transform.c transform_generics.c
transform_snap.c
Carsten Wartmann
carsten.wartmann at imago-viva.de
Thu Dec 21 13:36:11 CET 2006
Martin Poirier wrote:
> When Snap is selected, holding down Ctrl during translations (grab) snaps to vertex.
- I find it a bit confusing that it snaps to Grid OR Vertex, espeacially
in a rotated 3D view.
- the white circle should be scaled according to the Mesh dimensions
maybe. On big meshes its too small on small meshes too big
- because in Blender the Transformation Cursor and the transformed
Vertex don`t have to be close, I was at start a bit confused why it was
highlighting the "wrong" vertices.
The real power you feel when translating more than one Vertex...
Is it expandable to Objectmode? Here especially:
- Object to Vertex of another Object
- Vertex to other Object-Vertex?
Thanks,
Carsten
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