[Bf-committers] Re: [Bf-blender-cvs] CVS commit: ( UV/vcol stuff )

trip somewhere trip0o at gmail.com
Thu Dec 14 01:38:08 CET 2006


A simple layers system would be nice as well. That way you can see and
vissualy stack the images

On 12/13/06, Matt Ebb <matt at mke3.net> wrote:
>
> On 13/12/2006, at 8:29 AM, Brecht Van Lommel wrote:
>
> >   Multiple UV and vertex color layers: (still work in progress)
> >
> >   These can be created and deleted in the Mesh panel in the same
> > place as
> >   before. There is always one active UV and vertex color layer,
> > that is
> >   edited and displayed.
>
> I understand the work in progress disclaimer etc, and I'm very very
> much looking forward to its completion :)
>
> I have one request though, I don't know what's planned, but can we
> please interact with these layers by a name and not just a number? It
> would also be better if the layers were laid out in a list in the
> edit buttons, so one can get a good overview at a glance of exactly
> what is available and what is affecting the model. A single number
> field with a single value is not effective in communicating this, and
> without a name it'll be frustrating trying to remember what is what.
>
> cheers and thanks!
>
> Matt
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