[Bf-committers] Re: [Bf-blender-cvs] CVS commit:
blender/source/blender/render/intern/source shadbuf.c
Ralf Hölzemer
cheleb at gmx.de
Sun Dec 10 15:30:03 CET 2006
On So, 2006-12-10 at 14:20 +0100, Ton Roosendaal wrote:
> ton (Ton Roosendaal) 2006/12/10 14:20:57 CET
>
> Modified files:
> blender/source/blender/render/intern/source shadbuf.c
>
> Log:
> Bugfix #5399
>
> Irregular Shadow Buffer: doesn't support wire shadow, but also should not
> crash then!
> Note that ISB works with real face coverage, not zbuffering faces at all.
> For wires to work in this method, we have to introduce a wire thickness,
> but that will give endpoint condition troubles.
Whoa ... now that was a fast reply!
Note that my intention was not to use ISB with a wire material. It just
happened that i had both components in the same scene. Classic-Halfway
is more than enough for my wire-material needs.
Anyway, many thanks for the fix!
Cheers,
Ralf
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