[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/source/blender/render/intern/source shadbuf.c

Ralf Hölzemer cheleb at gmx.de
Sun Dec 10 15:30:03 CET 2006


On So, 2006-12-10 at 14:20 +0100, Ton Roosendaal wrote:
> ton (Ton Roosendaal) 2006/12/10 14:20:57 CET
> 
>   Modified files:
>     blender/source/blender/render/intern/source shadbuf.c 
>   
>   Log:
>   Bugfix #5399
>   
>   Irregular Shadow Buffer: doesn't support wire shadow, but also should not
>   crash then!
>   Note that ISB works with real face coverage, not zbuffering faces at all.
>   For wires to work in this method, we have to introduce a wire thickness,
>   but that will give endpoint condition troubles.

Whoa ... now that was a fast reply!

Note that my intention was not to use ISB with a wire material. It just
happened that i had both components in the same scene. Classic-Halfway
is more than enough for my wire-material needs.

Anyway, many thanks for the fix!

Cheers,
Ralf
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