[Bf-committers] linking error on OS X
Erwin Coumans
erwin at erwincoumans.com
Thu Aug 24 08:59:41 CEST 2006
Hi Randall,
compiling Blender with gcc 4.0.1, including gameengine should work, I did it a few weeks ago.
Unfortunately an Apple 'security update' forced me to re-install OS X (thanks Apple!), so I lost the changes I had to made. I think I used make, instead of scons. Anyway, just wanted to let you know it is possible. Once I get the OS X environment setup again, I will let you know the changes I made.
The link errors you mailed suggest lack of libstd++.a during linking. Perhaps you manage to add -lstd++ in the scons files?
Thanks,
Erwin
----- Original Message -----
From: Randall Rickert
To: bf-committers at projects.blender.org
Sent: Wednesday, August 23, 2006 1:49 AM
Subject: [Bf-committers] linking error on OS X
I've been trying to build from CVS for the for the past week, for the first time since the 2.42 release. I had no trouble building just before 2.42. All of the objects seem to compile okay, but linking fails. This is the tail of the output from Scons:
Linking program ==> 'blender'
/usr/bin/ld: Undefined symbols:
std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_S_empty_rep_storage
std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Rep::_S_create(unsigned long, std::allocator<char> const&)
__ZNSaIcED4Ev
__ZNSt15basic_streambufIcSt11char_traitsIcEEC4Ev
__ZNSt15basic_streambufIcSt11char_traitsIcEED4Ev
std::__default_alloc_template<true, 0>::deallocate(void*, unsigned long)
std::__default_alloc_template<true, 0>::_S_force_new
std::__default_alloc_template<true, 0>::_S_free_list
std::__default_alloc_template<true, 0>::_S_node_allocator_lock
__ZNSt24__default_alloc_templateILb1ELi0EE5_LockD4Ev
std::__default_alloc_template<true, 0>::allocate(unsigned long)
std::__default_alloc_template<true, 0>::_S_refill(unsigned long)
__ZNSt24__default_alloc_templateILb1ELi0EE5_LockC4Ev
collect2: ld returned 1 exit status
scons: *** [/develop/build/darwin/bin/blender] Error 1
scons: building terminated because of errors.
Does anyone have some ideas? Maybe it's just a problem on OS X, or maybe my build environment is broken?
Thanks,
Randall
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