[Bf-committers] Enhancment submittal
Ton Roosendaal
ton at blender.org
Sun Aug 20 14:00:36 CEST 2006
Hi,
Usually it's a combination of bribing, begging, being supportive and
inspiring!
But honestly; there's far too many enhancements or requests compared to
the amount of time developers have to handle it. It wouldn't be fair to
make an official "feature request tracker" since we cannot maintain
that.
However, there's a couple of ways you can do this anyway:
- make a clear description of the request, and post that in the
appropriate forum on blender.org. If the request is more than just a
small tweak, make a full webpage about it on the wiki of blender.org
too.
- A good request has three components; a description of the problem,
the proposed end-user solution, and a proposed implementation. In many
cases only the last is mentioned, which makes requests difficult to
understand. Especially a good problem anyisis or example can give good
clues for surprisingly efficient alternative solutions.
- find out who maintains the code related to the feature, and contact
that person (in private or via mailing list or forums). Especially when
it is part of the scheduled maintenance anyway, things can be added
quickly.
- also: check if the request you have is related to a scheduled
project. Typically you can find out about that on this list, or the
weekly meeting notes in wiki. Most projects also start with a wiki
page, so search on the wiki if this was already been reported or
scheduled.
- it helps too when such a request is related to a real project you're
doing... if your request solves a true creation bottleneck, the reward
of fixing that is quite evident and motivating for a developer.
Requests like "please add better intersection code" doesn't fall in
that category. :)
-Ton-
On 20 Aug, 2006, at 2:49, Tron Thomas wrote:
> What is the official, formal way for someone to submit an enhancement
> or feature request for Blender?
>
> _______________________________________________
> Bf-committers mailing list
> Bf-committers at projects.blender.org
> http://projects.blender.org/mailman/listinfo/bf-committers
>
>
>
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Ton Roosendaal Blender Foundation ton at blender.org
http://www.blender.org
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