[Bf-committers] SoC proposal idea (SGen)
Jean-Luc Peurière
jlp at nerim.net
Sat Apr 22 01:50:14 CEST 2006
Le 21 avr. 06 à 23:12, Мазовка Дмитрий a écrit :
> Hello,
>
> I'm planning to apply into SoC project. And have own proposal idea.
> I consider it as very useful, from my ~3 year Blender experience.
> And hope to receive confirmation if it has chances to be accepted.
>
> So it is Sky Generator (SG) - World object extension.
seems interesting project indeed
> I'm 3rd year student of Byelorussian State University, Faculty of
> Applied Mathematics and Informatics. I have some experience of sky
> and CA implementation in my own projects. Also I have ~6 year C++
> experience and 1.5 years outsource working in the Integra company
> (www.integra.jp) that specialized on 3d graphics.
>
> I see the idea as very perspective and feasible. Can it be accepted
> as my SoC proposal?
one key point : blender is, in its core, a C program. Which mean
that whatever goes in src should be imho coded in this language. you
are welcome to add C++ libs in extern or intern but the interface
should be C.
There is several reasons for that, but as a platform maintener, the
main is that C++ always cause compatibility headhaches that i dont
dare to find in src.
C++ is ok in game-engine or a external lib with a C interface.
--
lukep
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