[Bf-committers] New feature: Console output space type (requestfor input).

Gilbert, Joseph T. jgilbert at tigr.ORG
Thu Apr 20 16:54:55 CEST 2006


I really like this Jacques. You have done a great job.
A few comments.

1) You killed the output window. I think this should remain. Allow the
stdout to be routed both to the screenarea AND the console. On linux
(and I assume on the mac) it's useful to run blender from a commandline
and get debugging output send to stdout in the terminal. I would not
kill this default stdout. For windows that means keep the console for
debugging stdout purposes.

2) There should be someway of filtering from this window. I don't want
to see garbage debugging when I'm running a python script. My suggestion
is to have an ALL stdout setting and a python script output setting
which is this default (I assume most end-users will be using this for
script output).

3) The grey scroll bar looks too odd. I'm sure you've noticed it too.
Maybe a darker color??

4) I'd like to see if we can get the python interactive interpreter
running in this window through an option. It's been an idea of mine for
a while that we embed this functionality.

Other than that maybe just some personal preference.
a) It seems a little too disconnected from the script/text windows. A
person running a script has the script window appear with the GUI in it.
But if you want console output from a script you need to split a window
and put the console window in it.

b) Would be nice if there was some message/prompt to let you know that
this black screen is an output device.

c) It would be a nice (possibly future) feature to save output to a log.
A little like IRC chat logs, for the reason that output will get lost
after X numbers of lines of output. 

Again great work and hope to see it included.

-----Original Message-----
From: bf-committers-bounces at projects.blender.org
[mailto:bf-committers-bounces at projects.blender.org] On Behalf Of Jacques
Beaurain
Sent: Sunday, April 16, 2006 3:54 PM
To: bf-blender developers
Subject: Re: [Bf-committers] New feature: Console output space type
(requestfor input).

Hi,

I was going to wait until I get the Linux stuff working before I make
a patch (the Windows source and dl is already on my site). I feel a
lot of interest right now, so if you think it may be more valuable to
first get a patch online I can divert my energy towards that (I've got
the stuff #ifdef'ed for WIN32 a.t.m, so it may not affect anyone on
the other platforms). This way I can get some code review input (which
may be good, I have not tried anything major in Blender yet).

More answers on the questions below...

On 4/16/06, Martin Poirier <theeth at yahoo.com> wrote:
>
>
> By theming, do you mean it is user configurable in the
> themes, or is it hardcoded? Would be nice if it was
> part of the theme.
>

It is fully integrated into the configuration of themes at this
moment. I dived in there because I wanted to know how it all fits
together and thought it may be a good exercise.

> Not sure if you mentioned this, but does it support
> copying part of the text to the buffer?

Yes.

>
> Nice work. :)
>

Thanks.
_______________________________________________
Bf-committers mailing list
Bf-committers at projects.blender.org
http://projects.blender.org/mailman/listinfo/bf-committers


More information about the Bf-committers mailing list