[Bf-committers] SOC Project Ideas?

max birget stapfx at gmx.de
Thu Apr 20 15:36:48 CEST 2006


I have a two suggestions for the shape-keys:

1. allow variing vertex count in shape keys.
Maybe like this: 
subdividing edges or faces in one shape makes the new vertices active
in this shape and inactive in other shapes. Inactive vertices are
"projected"
into the face or edge that has been subdivided. This means that inactive
vertices don't change the shape of active edges or faces.
The user should have the possibility to re-activate the vertices.

2. Allow different uv-coords and uv-images for the shape keys, and morph
between them.

These two options are useful to animate something growing like a leaf or a
tree.

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