[Bf-committers] Re: SOC Project Ideas?
GSR
gsr.b3d at infernal-iceberg.com
Tue Apr 18 22:30:52 CEST 2006
Hi,
cwant at ualberta.ca (2006-04-17 at 1451.59 -0600):
> So ... any suggestions as to what might be
> good student projects for the summer?
- Recode radiosity to be threaded. Or implement techs that improve
realism of the lighting, in a threaded way.
- Rework the plugin systems of texture and sequencer. It is a bit
limited as is, and has issues with portability, for example.
- Create a plugable node (C API) for the new materials and compositing
system. This would allow more kinds of nodes without having to
integrate them and probably bind to different kinds of libs with
ease.
- On demand conversion for subsurf and NURBS (meshes too, if the mesh
has displacement applied, for example) so the resolution matches the
render resolution.
- Layer manager, like one of those you can find in other Blender
versions or as script, but integrated with main source code.
- Implement/improve speed up systems for raytracing. Better spatial
organization and so on.
GSR
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