[Bf-committers] GSOC Projects

jmsoler at free.fr jmsoler at free.fr
Tue Apr 18 19:52:30 CEST 2006


Selon Chris Want <cwant at ualberta.ca>:

> jmsoler at free.fr wrote:
> > Selon Chris Want <cwant at ualberta.ca>:
> >
> >
> >>>  1. Render->uv baking.
> >>>     So pixels from a render can be backed into a UV texture.
> >>>     This feature is useful for game/realtime content, would have
> >>
> >>I'm not sure I understand this. Isn't the node stuff capable of this?
> >>
> >
> >
> > I suppose that the aim is to replace this kind of script :
> > http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_mesh3d2uv2d_en.htm
> > by an hard coded function .
>
> Ah, that looks very useful (personal note: wish I had
> known the script existed before

The script exists for 2 years, at least, and is released with Blender for
the same time ... or nearly .

).
>
> I will add this to the projects page.
>
> Cheers,
> Chris
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