[Bf-committers] GSOC Projects
Chris Want
cwant at ualberta.ca
Tue Apr 18 18:35:39 CEST 2006
jmsoler at free.fr wrote:
> Selon Chris Want <cwant at ualberta.ca>:
>
>
>>> 1. Render->uv baking.
>>> So pixels from a render can be backed into a UV texture.
>>> This feature is useful for game/realtime content, would have
>>
>>I'm not sure I understand this. Isn't the node stuff capable of this?
>>
>
>
> I suppose that the aim is to replace this kind of script :
> http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_mesh3d2uv2d_en.htm
> by an hard coded function .
Ah, that looks very useful (personal note: wish I had
known the script existed before).
I will add this to the projects page.
Cheers,
Chris
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