[Bf-committers] GSOC Projects

Chris Want cwant at ualberta.ca
Tue Apr 18 18:35:39 CEST 2006


jmsoler at free.fr wrote:
> Selon Chris Want <cwant at ualberta.ca>:
> 
> 
>>>  1. Render->uv baking.
>>>     So pixels from a render can be backed into a UV texture.
>>>     This feature is useful for game/realtime content, would have
>>
>>I'm not sure I understand this. Isn't the node stuff capable of this?
>>
> 
> 
> I suppose that the aim is to replace this kind of script :
> http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_mesh3d2uv2d_en.htm
> by an hard coded function .

Ah, that looks very useful (personal note: wish I had
known the script existed before).

I will add this to the projects page.

Cheers,
Chris


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