[Bf-committers] GSOC Projects
jmsoler at free.fr
jmsoler at free.fr
Tue Apr 18 16:51:35 CEST 2006
Selon Chris Want <cwant at ualberta.ca>:
>
> > 1. Render->uv baking.
> > So pixels from a render can be backed into a UV texture.
> > This feature is useful for game/realtime content, would have
>
> I'm not sure I understand this. Isn't the node stuff capable of this?
>
I suppose that the aim is to replace this kind of script :
http://jmsoler.free.fr/didacticiel/blender/tutor/cpl_mesh3d2uv2d_en.htm
by an hard coded function .
jms
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