[Bf-committers] Re: [Bf-blender-cvs] CVS commit: blender/extern/bullet continuous_vc8.sln blender/extern/bullet/Bullet Bullet3_vc8.vcproj Makefile blender/extern/bullet/Bullet/BroadphaseCollision AxisSweep3.h BroadphaseInterface.h blender/extern/bullet/Bullet/CollisionDispatch CollisionDispatcher.h ConvexConvexAlgorithm.cpp ManifoldResult.h ...

Jean-Luc Peurière jlp at nerim.net
Sat Apr 8 16:00:06 CEST 2006


Le 8 avr. 06 à 15:05, Erwin Coumans a écrit :

> erwin (Erwin Coumans) 2006/04/08 15:05:22 CEST
>
>
>
>   Log:
>   fixed a lot of GCC 4.0 warnings.
>

very nice. silenced almost every warnings in bullet lib.

thanks.

only remains :

Compiling ==> 'RaycastVehicle.cpp'
extern/bullet/BulletDynamics/Vehicle/VehicleRaycaster.h:18: warning:  
'struct VehicleRaycaster' has virtual functions but non-virtual  
destructor
extern/bullet/BulletDynamics/Vehicle/RaycastVehicle.cpp: In member  
function 'virtual void RaycastVehicle::UpdateVehicle(SimdScalar)':
extern/bullet/BulletDynamics/Vehicle/RaycastVehicle.cpp:259: warning:  
unused variable 'wheelInfo'

+ some unused vars in ContactConstraint.cpp.



there is some other warnings in game engine itself  though:

Compiling ==> 'KX_BulletPhysicsController.cpp'
source/gameengine/Physics/Bullet/CcdPhysicsController.h: In  
constructor 'CcdConstructionInfo::CcdConstructionInfo()':
source/gameengine/Physics/Bullet/CcdPhysicsController.h:54: warning:  
'CcdConstructionInfo::m_inertiaFactor' will be initialized after
source/gameengine/Physics/Bullet/CcdPhysicsController.h:43:  
warning:   'SimdVector3 CcdConstructionInfo::m_scaling'
source/gameengine/Physics/Bullet/CcdPhysicsController.h:28:  
warning:   when initialized here
source/gameengine/Physics/Sumo/Fuzzics/include/SM_Callback.h: At  
global scope:
source/gameengine/Physics/Sumo/Fuzzics/include/SM_Callback.h:4:  
warning: 'class SM_Callback' has virtual functions but non-virtual  
destructor
source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h:37:  
warning: 'class SM_MotionState' has virtual functions but non-virtual  
destructor
Compiling ==> 'KX_ConvertPhysicsObjects.cpp'
source/gameengine/Physics/Sumo/Fuzzics/include/SM_Callback.h:4:  
warning: 'class SM_Callback' has virtual functions but non-virtual  
destructor
source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h:37:  
warning: 'class SM_MotionState' has virtual functions but non-virtual  
destructor
source/gameengine/Physics/Bullet/CcdPhysicsController.h: In  
constructor 'CcdConstructionInfo::CcdConstructionInfo()':
source/gameengine/Physics/Bullet/CcdPhysicsController.h:54: warning:  
'CcdConstructionInfo::m_inertiaFactor' will be initialized after
source/gameengine/Physics/Bullet/CcdPhysicsController.h:43:  
warning:   'SimdVector3 CcdConstructionInfo::m_scaling'
source/gameengine/Physics/Bullet/CcdPhysicsController.h:28:  
warning:   when initialized here

Compiling ==> 'CcdPhysicsEnvironment.cpp'
source/gameengine/Physics/Bullet/CcdPhysicsController.h: In  
constructor 'CcdConstructionInfo::CcdConstructionInfo()':
source/gameengine/Physics/Bullet/CcdPhysicsController.h:54: warning:  
'CcdConstructionInfo::m_inertiaFactor' will be initialized after
source/gameengine/Physics/Bullet/CcdPhysicsController.h:43:  
warning:   'SimdVector3 CcdConstructionInfo::m_scaling'
source/gameengine/Physics/Bullet/CcdPhysicsController.h:28:  
warning:   when initialized here
extern/bullet/BulletDynamics/Vehicle/VehicleRaycaster.h: At global  
scope:
extern/bullet/BulletDynamics/Vehicle/VehicleRaycaster.h:18: warning:  
'struct VehicleRaycaster' has virtual functions but non-virtual  
destructor
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h: In  
constructor 'CcdPhysicsEnvironment::CcdPhysicsEnvironment 
(CollisionDispatcher*, BroadphaseInterface*)':
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h:160:  
warning: 'CcdPhysicsEnvironment::m_scalingPropagated' will be  
initialized after
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.h:35:  
warning:   'int CcdPhysicsEnvironment::m_numIterations'
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp:298:  
warning:   when initialized here
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp: In member  
function 'void CcdPhysicsEnvironment::addCcdPhysicsController 
(CcdPhysicsController*)':
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp:343:  
warning: unused variable 'scene'
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp: At global  
scope:
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp:957:  
warning: 'class DefaultVehicleRaycaster' has virtual functions but  
non-virtual destructor
source/gameengine/Physics/Bullet/CcdPhysicsEnvironment.cpp:262:  
warning: 'void DrawAabb(IDebugDraw*, const SimdVector3&, const  
SimdVector3&, const SimdVector3&)' defined but not used
Compiling ==> 'CcdPhysicsController.cpp'
source/gameengine/Physics/Bullet/CcdPhysicsController.h: In  
constructor 'CcdConstructionInfo::CcdConstructionInfo()':
source/gameengine/Physics/Bullet/CcdPhysicsController.h:54: warning:  
'CcdConstructionInfo::m_inertiaFactor' will be initialized after
source/gameengine/Physics/Bullet/CcdPhysicsController.h:43:  
warning:   'SimdVector3 CcdConstructionInfo::m_scaling'
source/gameengine/Physics/Bullet/CcdPhysicsController.h:28:  
warning:   when initialized here




JLuc


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