[Bf-committers] cloth project ..

bjornmose bjornmose at gmx.net
Mon Apr 3 01:42:33 CEST 2006


Hi zaz, ton 'n all ..
I was just reading todays ( yesterdays allready .. grumble ..) meeting
log. Sure i can do ( and am very eger to so ) a review on what Genscher
(  funny but i can't help to think at that minister for foreign affairs
.. way back when "FDP" had a meaning to german politics .. that ears i
guess )
& zaz brewed.

Anyhooo i will focus "on all that nasty stuff noone is realy interestet in"
like (duty list for both of 'em)

1. which ODE solver concept is running ( .. me hopes a implicit euler or
better .. and if i will pirate it over to SB :) )

2. using k-DOPs .. nice buzz words .. (* very personal note)
Well to cut a long story short, you decided to use a 2nd order derivate
of AABB ( gee.. i need to rename functions in softbody.c to have that
less confusing since they actually do AABB and i had some reasons to
keep it that simple )


after all, that (using k-DOPs) seems to be a good way to try .. hurms ..
i have some things in mind .. but i'm too much scientist to provide a
simple 'almost' every time working solution.

thinking ... k-DOPs ..... thinking ... k-DOPs (dramatic..pause&dup) may
be an option for render hit detect too.

too late .. too tired
but anyhoo
zaz,genscher put your work visible to patch tracker or email to me ..
i'll do a review ASAP


(*)
well i could use my bike to visit mr. strasser (since, like you all
know, i'm living very close) .. hum .. and some of my friends don't
really like him (may be one reason he never cooperated with mr. volino
(just a guess) ) .. but that's another story.
OTH he's the only chance to have a scientific carreer in CG here, should
i shut my mouth then .. NO! .. never .. pitty enough.
BM






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