[Bf-committers] hemesh openmesh
Jean-Luc Peurière
jlp at nerim.net
Sat Apr 1 10:20:18 CEST 2006
Le 1 avr. 06 à 02:39, Tom M a écrit :
> Joeedh and lukep,
>
> have you looked at openmesh -halfedge mesh structure, is C++?
>
> http://www.openmesh.org/
>
> it is apparently under GPL,
>
it is also C++ with templates and genericity ;(
Which is fine for a general purpose library (and it is rated a good lib)
but not imho for a core structure of blender.
however i see that in the last version notes they are dropping
OpenSG for
upcoming version 2.0 which should reduce overhead.
Further, blender (not player) is coded in C, and if a self bound module
(like fluid or ftgl) can be done in C++, this is untrue of such a
inner thing,
because not compatible with sDNA.
Now as example of what the tailored to our needs blender structures
should
do, it is a good example. The OpenSG concept of circulators for example
is very good. I already spoked about them to Joeedh.
lukep
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