[Bf-committers] Re: Newbie coding advice.

Greg MacDonald gtmacdonald at gmail.com
Fri Sep 30 07:42:34 CEST 2005


I think I accidentally sent long-winded responses to a few lucky individuals
instead of the mailing list. But it doesn't matter, I've pretty much decided
to go with the c solution. No offense to the python-api team. I've been
coding a lot in the python api and I find it very easy and fun to code in.
Especially when I compare it to my experiences with the 3DS max plugin api,
which I thought was confusing.

What helped me make up my mind was considering an lod object, which could
benfit anyone. The lod object would point to n number of other objects,
which would be de-linked from the scene. Drawing (and editing) in the 3d
view would then be controlled by the lod object, making it so the user could
automatically switch between objects either depending on explicit settings
or on the distance from the view or camera. I'm fairly certain that sort of
thing can't be done in python as well as it can be done extending the code
base.

Thanks for the input everyone.

-Greg
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