[Bf-committers] Re: Newbie coding advice.

Greg MacDonald gtmacdonald at gmail.com
Wed Sep 28 19:12:20 CEST 2005


Thanks. I'll try tuhoppu in a few months. Maybe if I code it up in an
unobtrusive way, it'll eventually make it into the main tree.

On 9/28/05, Jeremy Wall <zaphar at gmail.com> wrote:
> There will undoubtedly be folks who will object to the added
> complexity for only a subset of users. That shouldn't stop you though.
> The worst that could happen is your changes don't make it into the
> official source but you will still be able to use it at work. and
> other people can still use them if they use open flight and want to do
> a custom compile.
>
> I do have one piece of advice though. Try it out in tuhoppu first.
> This kind of thing usually starts there so people can play with it and
> get comfortable before moving it over. You usually get more acceptance
> going that route first rather than starting in the official Blender
> release branch.
>


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