[Bf-committers] msvc6 build broken due to fluid sim

bjornmose bjornmose at gmx.net
Thu Sep 22 01:32:30 CEST 2005


JLuc Peuriere wrote:
> lukep (JLuc Peuriere ) 2005/09/18 15:27:12 CEST
> 
>   Modified files:
>     blender/intern       Makefile SConscript 
>     blender/source       Makefile nan_definitions.mk 
>     blender/source/blender/blenkernel BKE_modifier.h SConscript 
>     blender/source/blender/blenkernel/intern DerivedMesh.c 
>                                              Makefile depsgraph.c 
>                                              object.c 
>     blender/source/blender/blenloader/intern readfile.c 
>                                              writefile.c 
>     blender/source/blender/include butspace.h 
>     blender/source/blender/makesdna DNA_object_types.h 
>     blender/source/blender/makesdna/intern makesdna.c 
>     blender/source/blender/src Makefile SConscript 
>                                buttons_object.c 
>     blender/tools/scons/bs bs_libs.py 
>   Added files:
>     blender/intern/elbeem COPYING COPYING_trimesh2 Makefile 
>                           SConscript 
>     blender/intern/elbeem/extern LBM_fluidsim.h 
>     blender/intern/elbeem/intern Makefile arrays.h attributes.cpp 
>                                  attributes.h blendercall.cpp 
>                                  cfglexer.cpp cfgparser.cpp 
>                                  cfgparser.hpp elbeem.cpp 
>                                  factory_fsgr.cpp factory_lbm.h 
>                                  globals.h isosurface.cpp 
>                                  isosurface.h lbmdimensions.h 
>                                  lbmfsgrsolver.h lbmfunctions.h 
>                                  lbminterface.cpp lbminterface.h 
>                                  mcubes_tables.h 
>                                  ntl_blenderdumper.cpp 
>                                  ntl_blenderdumper.h 
>                                  ntl_bsptree.cpp ntl_bsptree.h 
>                                  ntl_geometrybox.cpp 
>                                  ntl_geometrybox.h 
>                                  ntl_geometryclass.h 
>                                  ntl_geometrymodel.cpp 
>                                  ntl_geometrymodel.h 
>                                  ntl_geometryobject.cpp 
>                                  ntl_geometryobject.h 
>                                  ntl_geometryshader.h 
>                                  ntl_geometrysphere.cpp 
>                                  ntl_geometrysphere.h 
>                                  ntl_image.cpp ntl_image.h 
>                                  ntl_lightobject.cpp 
>                                  ntl_lightobject.h ntl_material.h 
>                                  ntl_matrices.h ntl_ray.cpp 
>                                  ntl_ray.h ntl_raytracer.cpp 
>                                  ntl_raytracer.h 
>                                  ntl_renderglobals.h 
>                                  ntl_rndstream.h ntl_scene.cpp 
>                                  ntl_scene.h ntl_triangle.h 
>                                  ntl_vector3dim.h parametrizer.cpp 
>                                  parametrizer.h particletracer.cpp 
>                                  particletracer.h 
>                                  simulation_object.cpp 
>                                  simulation_object.h typeslbm.h 
>                                  utilities.cpp utilities.h 
>   
>   Log:
>   initial commit of the fluid simulator.
>   Ton reviewed and gave his blessing.
>   Zr, can you have a look ?
>   
>   see :
>   http://projects.blender.org/tracker/?func=detail&atid=127&aid=3039&group_id=9
>   
>   for initial comments.
>   
>   N_T : the solver itself (elbeem) needs some works to get rid of
>   warnings
>   
>   Revision  Changes    Path
>   1.16      +2 -2      blender/intern/Makefile
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/intern/Makefile.diff?r1=1.15&r2=1.16&cvsroot=bf-blender>
>   1.5       +1 -0      blender/intern/SConscript
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/intern/SConscript.diff?r1=1.4&r2=1.5&cvsroot=bf-blender>
>   1.91      +2 -1      blender/source/Makefile
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/Makefile.diff?r1=1.90&r2=1.91&cvsroot=bf-blender>
>   1.75      +2 -1      blender/source/nan_definitions.mk
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/nan_definitions.mk.diff?r1=1.74&r2=1.75&cvsroot=bf-blender>
>   1.17      +9 -1      blender/source/blender/blenkernel/BKE_modifier.h
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/BKE_modifier.h.diff?r1=1.16&r2=1.17&cvsroot=bf-blender>
>   1.18      +2 -0      blender/source/blender/blenkernel/SConscript
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/SConscript.diff?r1=1.17&r2=1.18&cvsroot=bf-blender>
>   1.86      +386 -2    blender/source/blender/blenkernel/intern/DerivedMesh.c
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/intern/DerivedMesh.c.diff?r1=1.85&r2=1.86&cvsroot=bf-blender>
>   1.13      +2 -1      blender/source/blender/blenkernel/intern/Makefile
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/intern/Makefile.diff?r1=1.12&r2=1.13&cvsroot=bf-blender>
>   1.20      +12 -1     blender/source/blender/blenkernel/intern/depsgraph.c
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/intern/depsgraph.c.diff?r1=1.19&r2=1.20&cvsroot=bf-blender>
>   1.74      +10 -1     blender/source/blender/blenkernel/intern/object.c
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenkernel/intern/object.c.diff?r1=1.73&r2=1.74&cvsroot=bf-blender>
>   1.188     +7 -1      blender/source/blender/blenloader/intern/readfile.c
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenloader/intern/readfile.c.diff?r1=1.187&r2=1.188&cvsroot=bf-blender>
>   1.59      +2 -1      blender/source/blender/blenloader/intern/writefile.c
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/blenloader/intern/writefile.c.diff?r1=1.58&r2=1.59&cvsroot=bf-blender>
>   1.56      +5 -1      blender/source/blender/include/butspace.h
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/include/butspace.h.diff?r1=1.55&r2=1.56&cvsroot=bf-blender>
>   1.38      +6 -1      blender/source/blender/makesdna/DNA_object_types.h
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/makesdna/DNA_object_types.h.diff?r1=1.37&r2=1.38&cvsroot=bf-blender>
>   1.19      +4 -2      blender/source/blender/makesdna/intern/makesdna.c
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/makesdna/intern/makesdna.c.diff?r1=1.18&r2=1.19&cvsroot=bf-blender>
>   1.25      +2 -1      blender/source/blender/src/Makefile
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/Makefile.diff?r1=1.24&r2=1.25&cvsroot=bf-blender>
>   1.26      +3 -1      blender/source/blender/src/SConscript
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/SConscript.diff?r1=1.25&r2=1.26&cvsroot=bf-blender>
>   1.115     +185 -1    blender/source/blender/src/buttons_object.c
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/source/blender/src/buttons_object.c.diff?r1=1.114&r2=1.115&cvsroot=bf-blender>
>   1.9       +2 -1      blender/tools/scons/bs/bs_libs.py
>     <http://projects.blender.org/viewcvs/viewcvs.cgi/blender/tools/scons/bs/bs_libs.py.diff?r1=1.8&r2=1.9&cvsroot=bf-blender>
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> 
> 
Hum .. Spent some time trying to get SCONS on msvc6 working ..
but that code needs review badly -->
MSVC6 refuses compiling for some reasons:

1. STL <vector> and <map> variables should have namespace .. e.g: 
std::vector .. (yadada) since in C++ allows to redifine 'em in any 
namespace. So a R3::vector.. might be a class repesenting something we 
know from linear algebra ..

2. MSVC6 does not allow -->
{
for (int i .. )
{}
for (int i .. )
{}
}
for reasons i don't know, but compiler
complains about 'redefinition of variable'

while
{
int i;
for (i .. )
{}
for (i .. )
{}
}
goes OK

3. there are macros for shortcutting 'for' statements
like *FORDF1* ( finding this i gave up compiling with msvc6 )
which finnaly make repairing msvc6 builds impossible (see 2)

so ..
BM





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