[Bf-committers] patch for softbodies - adds media friction

Tom M letterrip at gmail.com
Mon Oct 31 07:53:23 CET 2005

NichG asked me to mention that his patch for softbodies is available
(he currently can't access his email account...)

[QUOTE]Detailed description:
This patch adds code to softbodies which causes the media friction to
be applied based on the surface normal of each face of a softbody
mesh, rather than at the verts. As a result, you can simulate
realistic fluttering and parachuting motion of falling cloth (whereas
in the previous version it would simply fall straight down). Also
added is a related 'pressure force' which causes a mesh to maintain
its volume (prevents crumpling). Both of these can be switched on with
an added button in the softbody interface, and a slider has been added
for the stiffness of the volume-preserving force.[/QUOTE]



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