[Bf-committers] Subsurf + UVmap, an alternative solution
Frédéric van der Essen
fred at mentalwarp.com
Sun Oct 30 21:01:03 CET 2005
>I would even not add a new button, as the initial cage is never
It is needed in the case you use other modifiers than subsurf. If you use a wave modifier on a plane, you want may want to unwrap the unmodified plane instead of the waved one.
>I also think that the amount of distortion induced by the first case
>is much more than the second.
If the cage is not dense and there is a lot of tris, the distortion due to the second can be very bad, and a lscm mapping for innervertices give perfect results even if the mesh has the most crazy topology you can imagine.
> Notice that it means that when you change the subsurf level, you have
> to redo the mapping.
Yes, but if the unwrap is done with subsurf at renderlevel it is not so annoying.
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