[Bf-committers] default material
Robert Wenzlaff (AB8TD)
rwenzlaff at soylent-green.com
Sat Oct 29 03:06:44 CEST 2005
On Friday 28 October 2005 19:40, Juan J. Peña M. wrote:
> >Hi,
> >
> >the default cube has a material assigned, but other objects when
> >created do not. It seems logical that either the cube should not be
> >assigned a material, or other objects should be assigned the default
> >material on creation.
The default cube isn't really assigned a material by Blender. It is just what
is stored in your b.blend file. You can use CTRL-U to update your b.blend
with any blend file.
You want a Suzzane head with a grass and asphalt texture to be the default,
you can have it. If you wan't your default cube to not have a texture,
unlink the texture and hit CTRL-U.
--
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If the source code is of any help to a cracker in decrypting
a data stream, then the binary wasn't particularly helpful
to the user when encrypting it.
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Robert Wenzlaff rwenzlaff at soylent-green.com
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