[Bf-committers] default material

Robert Wenzlaff (AB8TD) rwenzlaff at soylent-green.com
Sat Oct 29 03:06:44 CEST 2005

On Friday 28 October 2005 19:40, Juan J. Peña M. wrote:
> >Hi,
> >
> >the default cube has a material assigned, but other objects when
> >created do not.  It seems logical that either the cube should not be
> >assigned a material, or other objects should be assigned the default
> >material on creation.

The default cube isn't really assigned a material by Blender.  It is just what 
is stored in your b.blend file.  You can use CTRL-U to update your  b.blend 
with any blend file.   

You want a Suzzane head with a grass and asphalt texture to be the default, 
you can have it.  If you wan't your default cube to not have a texture, 
unlink the texture and hit CTRL-U.
If the source code is of any help to a cracker in decrypting
 a data stream, then the binary wasn't particularly helpful
           to the user when encrypting it.
Robert Wenzlaff                  rwenzlaff at soylent-green.com

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