[Bf-committers] bug report: World Preview

malefico andauer the3d_hut at yahoo.com.ar
Fri Oct 28 21:50:03 CEST 2005

I'm sending this here because bugtracker didn't allow
me, I don't know why. Sorry for the inconvenience:

This is a weird problem. When you first create a World
with different Zen and Hori colours, and press first
Real and then Blend (both options  active), the
preview shows the same preview than having only Blend
active but inverted (upside down).

It eventually shows the right preview (horizon colour
in the middle and Zen colour  in upper and down part)
in some cases after a first render , but at first, it
shows wrong preview. This is specially annoying when
using some complex combination of textures.

Sometimes the preview looks leaned up or rotated a few
degrees even...

This is a somewhat old error, preview World looks kind
of chaotic...

Best regards



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