[Bf-committers] game engine build error
Toni Alatalo
antont at kyperjokki.fi
Fri Oct 28 19:46:16 CEST 2005
Erwin Coumans wrote:
.. requesting game engine build errors, but seems that i had accidentally
removed that message, but here comes mine .. linux ubuntu breezy w/ scons,
game engine worked on that box some days ago:
/home/antont/build/linux2/lib/libKX_ketsji.a(KX_ConvertPhysicsObjects.o): In
function `CreateBulletShapeFromMesh':
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp:768: undefined reference
to `ConvexHullShape::ConvexHullShape[in-charge](SimdVector3*, int)'
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp:772: undefined reference
to `TriangleMesh::TriangleMesh[in-charge]()'
/home/antont/build/linux2/lib/libKX_ketsji.a(KX_ConvertPhysicsObjects.o): In
function `KX_ConvertBulletObject(KX_GameObject*, RAS_MeshObject*, KX_Scene*,
PHY_ShapeProps*, PHY_MaterialProps*, KX_ObjectProperties*)':
extern/bullet/Bullet/CollisionShapes/BoxShape.h:81: undefined reference to
`vtable for BoxShape'
/home/antont/build/linux2/lib/libKX_ketsji.a(KX_ConvertPhysicsObjects.o): In
function `KX_ConvertBulletObject(KX_GameObject*, RAS_MeshObject*, KX_Scene*,
PHY_ShapeProps*, PHY_MaterialProps*, KX_ObjectProperties*)':
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp:920: undefined reference
to `vtable for BoxShape'
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp:930: undefined reference
to `CylinderShapeZ::CylinderShapeZ[in-charge](SimdVector3 const&)'
source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp:947: undefined reference
to `ConeShape::ConeShape[in-charge](float, float)'
collect2: ld returned 1 exit status
scons: *** [blender] Error 1
scons: building terminated because of errors.
~Toni
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