caminant at gmail.com
Thu Oct 27 01:26:11 CEST 2005
The dependency graph is good for links in the internals of Blender.
However, my dependencies are not "alive" all the time. Imagine that
what i want to do is like a plugin that is run sometimes. When run i
want to check if i can reuse some of the data the plugin has stored in
disk from the previous execution.
2005/10/27, Toni Alatalo <antont at kyperjokki.fi>:
> On Thursday 27 October 2005 00:50, Campbell Barton wrote:
> > This is a good example of where metadata could be usefull-
> > Would need an "OnDataChange" scriptlink or somthing? I made a patch for
> hm i dont think that is about metadata/properties, but just about the
> dependency graph.., or?
> i do think the depgraph should be exposed to Python too .. so scripts can e.g.
> subscribe to listen to changes in their objects of interest, e.g. with a
> scriptlink like that.
> > - Cam
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