[Bf-committers] User-defined Material Properties

antont at kyperjokki.fi antont at kyperjokki.fi
Thu Oct 13 21:25:50 CEST 2005

On Thursday 13 October 2005 21:08, Greg MacDonald wrote:
> On 10/13/05, Willian Padovani Germano <wgermano at superig.com.br> wrote:
> > Ton Roosendaal wrote:
> > Well, if Python should become an important means of creating custom
> > > menus/panels, we should look at a really good generic method for doing
> > modifiers also need some way to define guis, not to mention other
> > scripts that can benefit from this sort of interface.
>  For what I've gathered thus far, viewing and editing of generic properties
> that are categorized will eliminate the need for scripts to draw buttons
> and panels directly. So the only thing that's left for UI is python access
> to menus? Would everyone agree with that?

no. i don't agree if you mean all the scripts. but if you mean editing 
properties, i guess so.

e.g. modelling tools benefit from drawing arbitrary elements in the 3d view, 
like when the user launches e.g. a mesh tool, which works so that the user 
can move the mouse around 

>  -Greg


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