[Bf-committers] User-defined Material Properties
gtmacdonald at gmail.com
Sat Oct 15 03:24:50 CEST 2005
I should've said that differently. When I said stack I meant tab two panels
together. I'm more concerened about how to make panels contain a generic set
of buttons and do so in a way that's pretty. Where the panels occur in
horizontal and vertical modes seems already difficult to control. Select a
lamp in the shade context and try flipping between horizontal and vertical.
You'll notice it rearranges the panels. But tha'ts a seperate issue, I'm not
looking to fix or rewrite the gui code at the moment, I just want to use
On 10/14/05, Doug Ollivier <doug at mudpuddle.co.nz> wrote:
> Greg MacDonald wrote:
> > Hi everyone,
> > Is there a reason all the panels are the same width and height in the
> > buttons window? If not, do you think it would be a problem to allow a
> > python script to define a really huge panel if they wanted? Panels of
> > different sizes seem to stack okay...
> > -Greg
> Why not be able to specify vertical and horizontal layouts?
> so that when stacked vertically the X dimension is set, when stacked
> horizontally the Y dimension is set.
> would require two times the layout work and would possibly make it
> confusing for people who switch between vertical and horizontal alot.
> but would potentially get rid of any conflict between stacking
> vertically and horizontally.
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> Bf-committers at projects.blender.org
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