[Bf-committers] OpenEXR help needed...

Ton Roosendaal ton at blender.org
Wed Oct 12 11:39:46 CEST 2005

Hi Austin,

I noticed this mail didn't even get a single reply! :)

The guys in studio Orange are of course very eager to get their hands  
on exr support in Blender. One of the team members is a developer, Toni  
Alatalo, and he'll be happily to help out where possible.

On makefile issues you can also ask Kent Mein though, he did this for  
other new code projects too.

What would help is making (regular) patches available, just create a  
thread in the Patch tracker for it, there we can also do the code  
At this moment I personally don't have time for it. The month of  
october is for animation system related issues. In november I'm fully  
available for rendering & exr though!


On 5 Oct, 2005, at 1:30, Austin Benesh wrote:

> Hi everybody -
> OpenEXR is coming along real nice right now, but at the rate its  
> currently moving along I can't see it in 2.40. Basically everything is  
> written except for the SConscripts (working on those), the makefiles  
> (todo) and a couple quick additions to the source. It would be really  
> great if somebody with more Linux skills than I could help write the  
> makefiles. Also, the openexr library needs to be compiled for all the  
> systems (except win32). If you can help, than that would be fantastic.  
> A lot of people are looking forward to this feature.
>    - Austin Benesh
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Ton Roosendaal  Blender Foundation ton at blender.org  

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