[Bf-committers] Re: Pre-release freeze! Use bullet AND sumo ?
blender at erwincoumans.com
blender at erwincoumans.com
Tue Oct 11 20:09:06 CEST 2005
Hi,
It would be great if we can release Bullet in the coming release, even
though is is preliminary. It can co-exist with SUMO/Solid etc. I can provide
some demo/tutorial for a 2.4 release. I haven't had the time for a couple of
weeks, because I made a move from London to California. However I hope to
continue some Blender/Bullet development soon.
I propose a small change in projectfiles, Makfiles and SCons files.
Basically removing all use_bullet / NAN_USE_BULLET, and always use bullet if
the gameengine used.
Can someone help with this ?
Thanks,
Erwin
PS: I think that either the Makefile or Scons might be setup at the moment
that USE_SUMO_SOLID and NAN_USE_BULLET are mutual exclusive, and this
prevents to release both at the same time...
Ton Roosendaal writes:
> Hi,
>
> Today is freeze for testing only, commits allowed for only the bugfixes
> you urgently need.
> I will go over the feedback on the regression this afternoon, and commit
> the release upgrade, and ask the Orange artist to quickly hack a temporal
> splash (with prerelease warning).
>
> Later,
>
> -Ton-
>
>
> ------------------------------------------------------------------------
> --
> Ton Roosendaal Blender Foundation ton at blender.org http://www.blender.org
>
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