[Bf-committers] current CVS test suite on Os X tiger (+Windows)
ton at blender.org
Tue Oct 11 14:41:49 CEST 2005
> 1. CtrlObject.blend: On Layer 2 not all parts move (confirms the
> finding below)
I will have to redo this... the fact this worked was actually using a
bug in the displaylist system, solved with DerivedMesh and Modifiers
> 2. displace.blend: Displacement in the image looks inverted. runs ok
> with 2.37a
Grmble... the convention for flipping normals has changed. Blender used
to render mixed normals nicely, but that feature is impossible to
maintain with subdivision surfaces.
Since artists were already keeping track of normals in editing, Daniel
thought it would be more sane to drop the automatic conversion from
display, that way you notice errors early.
I can check on how to make it backwards compatible though.
> 3. glass.blend: highlights on the opening (inside of the back side)
> don't show
> on F12
More problems, the normals are flipped around in the model, it looks
very weird in 3d window.
Why the hilight changes I will test.
> 4. Raptor_radio_ray_env.blend: warning confirmed
Yes, this is because the old IK was removed entirely, file needs
> 5. refract_monkey.blend: image is different. (refraction of the eye
> instead below the eye. Nose is different too. (lukep confimed that
> this was a
> bug in 2.37 that was removed, so this is just a reminder that the
> image in the testsuite should be updated.)
Always hard eh, to fix things and keep them identical! :)
> Oh yes, before I forget it, the test were run under WindowsXP,
> compiled with
> VC++7.1 (same as VisualStudio Toolkit 2003) and the VC++ project files.
> Otherwise the tests went fine, no crashes :)
> --- Andrea Weikert (Elubie)
> ----- Original Message -----
> From: "Jean-Luc Peurière" <jlp at nerim.net>
> To: "bf-blender developers" <bf-committers at projects.blender.org>
> Sent: Thursday, October 06, 2005 10:28 PM
> Subject: [Bf-committers] current CVS test suite on Os X tiger
>> here are the results of applying the 2.34 test suite on current CVS :
>> - text object in edit mode
>> - armature test : alt-A dont move the wings
>> - bpymodule : error in test camera, test curve
>> -ctrlobject layer 2 object fails
>> -warning opening rapto_radio_ray
>> others go fine.
>> Player is broken on several files (mostly with sound)
>> Of course we need test for new features
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Ton Roosendaal Blender Foundation ton at blender.org
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